>Nagy Game Tries
1
-2
; ?
- 2NT = asks in which suit responder would accept a help suit game try.
Reponses:
- 3
= accept clubs. If
opener now bids 3x it is a help suit in that suit.
- 3
= reject clubs, accept
diamonds
- 3
= reject minors, accept
hearts
- 3
= reject anything ever
- 3NT = natural, choice of games
- 4x = cue bid
- 4
= accept game tries, no
slam interest (rare--- typically bids 3NT)
- 3
, 3
, 3
= short suit game tries
- 3
= choice of
- a) power try
- b) trump try
- c) 123 stop
- Since I never hold (b), we can use 2NT to start (a), and 123 stop is
silly when you hold spades, I don't care much. If you don't either, make
it (a).
- 3NT = choice of games
- 4
, 4
, 4
= long-suit (not help-suit) slam tries,
promising a 5-card side suit and a good hand
Over 1
-2
, same applies, only 2
is the ask, with notrump's now meaning
spades, and 2NT is a short suit try in spades. 3
is natural, 5-6 slam try.
After short suit tries, a repeat of the short suit try is a void suit slam
try. A different suit beyond 3M is a cue bid and shows a short suit slam try
with a singleton.
After 2NT, opener's new suits above 3M show a help-suit slam try (probably in
an accepted suit) and are cue bids.
Jeff Goldsmith, jeff@tintin.jpl.nasa.gov, Aug. 27,
1996